WebGlaive Toss. You hurl two glaives toward a target, each dealing (52% of attack power) damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 4 times as much damage from each strike. The Glaives will return back to you, damaging and snaring targets again as they return. Movement speed … WebJan 23, 2013 · My “rotation” while kiting was basically Concussive Shot, Arcane, Arcane, Arcane – throwing in Serpent Sting as needed, along with Glaive Toss when it was off cooldown. This basic strategy was effective for keeping him at bay, yet not so far away as to cause him to reset or be out of DPS range. 25-30 yards was the sweet spot, I found.
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WebDec 9, 2024 · Glaive Toss almost one shots demon. I feel like a macro can turn this from an annoyance to just a 30% damage buff… which is insane if you line it up properly. Falstiel … WebBefore you get 4 piece, Glaive Toss takes priority over Aimed Shot in pure single target encounters, and Barrage again for aoe. 2. Share. Report Save. level 1 · 6y · edited 6y. Glaive Toss for single target, Barrage for AoE. Barrage is generally the better overall, unless there's absolutely nothing worth AoEing. Unless you are MM with 4pc ... explore learning luton part time tutor jobs
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WebMay 1, 2024 · Im going to explain to you like im explaining things to an ape, okay? -You said Throw Glaive were stolen from Hunter’s Glaive Toss. -I said Throw Glaive and Glaive Toss work entirely different, Throw Glaive works like Chain Lightning. -Hunter’s Glaive Toss got moved to Survival-Hunter-only and got renamed into Chakram, yet somehow … WebFeb 20, 2015 · Glaive Toss damage has been increased by 25%. Powershot damage has been increased by 62%. These changes ensure that it will always be worthwhile to integrate our level 90 talents into our single target rotation. Prior to this, they were not worth using in some cases (mainly for survival). I’m not going to complain about the AoE damage buff ... WebNov 4, 2014 · Your only option is barrage / glaive toss, and they both are kinda unreliable in that role, with their long cooldown and all, and you can't just keep Steady-ing inbetween … explorelearning math